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12. Packages, Libraries, and Modules
Introduction
Defining a Module's Interface
Trapping Errors in require or use
Delaying use Until Run Time
Making Variables Private to a Module
Determining the Caller's Package
Automating Module Clean-Up
Keeping Your Own Module Directory
Preparing a Module for Distribution
Speeding Module Loading with SelfLoader
Speeding Up Module Loading with Autoloader
Overriding Built-In Functions
Reporting Errors and Warnings Like Built-Ins
Referring to Packages Indirectly
Using h2ph to Translate C #include Files
Using h2xs to Make a Module with C Code
Documenting Your Module with Pod
Building and Installing a CPAN Module
Example: Module Template
Program: Finding Versions and Descriptions of Installed Modules
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References and Records
Classes, Objects, and Ties